Warehouse 23 Blog

Heroes Unlimited Just Got More Unlimited

Posted: December 28, 2003

The Heroes Unlimited GM's Guide, Century Station, and Gramercy Island expand the Heroes Unlimited universe even further.

Psychic Horrors or Bloodthirsty Pirates

Posted: December 27, 2003

Mythic Vistas: Mindshadows blends the rich legends of Southeast Asia with furious martial arts action. Or . . . step off the dry land and adventure on the Spanish Main with Skull & Bones.

The Penguins Have Had Enough

Posted: December 26, 2003

"We hereby declare this land a dreadfully dull place, and demand from our Emperor: a party." Can the Emperor's court jesters provide enough entertainment to satisfy The Penguin Ultimatum?

Above The Fray

Posted: December 25, 2003

In the valleys of the Alps, Hermetic culture and magi have flourished. Ars Magica: Sanctuary of Ice takes familiar elements of Hermetic culture and rebuilds them, without the scrimping and compromises of life at the edge of the Hermetic lands.

New Miniatures!

Posted: December 24, 2003

We've just added 16 new Iron Kingdoms: Warmachine miniatures to Warehouse 23.

Swashbuckling Adventures In Fantasy Space

Posted: December 23, 2003

Embark on an adventure beyond the clouds with Aether & Flux: Sailing the Traverse. As sailing ships and elven ormralest embark into the traversal frontier, heroes' lives are forever changed.

Do You Know Where Your Characters Are?

Posted: December 22, 2003

Dying Earth Maps contains three full-color poster-sized maps created by the artist Sarah Wroot, suitable for framing or for use in your Dying Earth game.

The End Of Days!

Posted: December 21, 2003

Angels walk the Earth once again and the Old Gods have returned. Will this be enough to stop the darkness? Armageddon: The End Times is a fantastic setting filled with angels, demons, gods . . . and the humans struggling to survive and even triumph.

Swashbuckling Adventures And Zombie Mayhem

Posted: December 20, 2003

The first 1PG Double Feature, Shriek/Bloode Island Double Feature, was printed 2-in-1, in the "flip-book" style. Each complete game includes basic rules of play, variant/genre-specific rules, referee tips, six scenarios and a master character sheet.

Roleplaying With An Edge

Posted: December 19, 2003

The Riddle of Steel: Of Beasts and Men contains dozens of creatures, characters, adventures, and ideas, as well as long-awaited rules and tables for non-humanoid opponents, including animal damage charts, jousting rules, and pack-hunting tactics.

Time Traveling And Money Grubbing

Posted: December 18, 2003

In James Ernest's Timeline, you've invented a time machine. You will use it to learn about the rich history of the planet and perhaps even contribute to the betterment of Mankind. But first, you're gonna play the stock market and get really, stupidly rich.

Music And Mead, Bread And Board, Intrigue And Adventure!

Posted: December 17, 2003

Masterwork Maps: Inns & Taverns showcases 71 floor plans of fantasy inns and taverns, from seedy hideouts to humble hasheries to opulent hostels.

Whatcha Gonna Do When They Come For You?

Posted: December 16, 2003

Penumbra: Crime & Punishment takes an in-depth look at campaigns that focus on the forces of the law.

Expand Your World View!

Posted: December 15, 2003

Deryni: The Eleven Kingdoms is a full-color map of the Eleven Kingdoms area of the Deryni world.

Step Forth Bravely

Posted: December 14, 2003

Expand the world of Palladium Fantasy with Monsters & Animals, Adventures on the High Seas, Island at the Edge of the World, Yin-Sloth Jungles, The Baalgor Wastelands, and Mount Nimro.