Warehouse 23 Blog

Play Ninja Burger 2 Or Die!

Posted: June 23, 2005

You will purchase a copy of Ninja Burger 2: Sumo-Size Me!! It contains rules and cards that expand on the original Ninja Burger Card Game. Do not forsake the honor of your ancestors!

Tact, Diplomacy, And Thick Shoes

Posted: June 22, 2005

Creation is far from stable. Indeed, it is a tumultuous place filled with people who like to pick fights. Good thing the Exalted have the Eclipse Caste to serve as emissaries, ambassadors, and negotiators. These travelers need more than just a comfy pair of shoes, however. Enter, Exalted: Caste Book - Eclipse.

A Kinder, Gentler Breed Of Killing Machine

Posted: June 21, 2005

Most Ogres have something of a reputation for rolling around and leaving big craters where people used to be standing. Not so with the Ogre Vulcan. With repair arms in place of primaries, this Ogre is as pacifist as a gigantic, artificially-intelligent supertank gets. It also tends to hang out with a gaggle of drones.

Martial Artisans

Posted: June 20, 2005

Stoic. Steadfast. Dutiful. Boring? I wouldn't say that to their face. Exalted: Aspect Book - Earth covers everything you ever wanted to know about Earth-aspected Exalts, and proves that even though Earth aspects are level-headed they can still be fun at parties.

We've Got The Tools, You Supply The Talent

Posted: June 19, 2005

Armaments don't make the man. They do, however, make the man live longer. From machine pistols, to blimps, to the latest ProtoMechs, Classic BattleTech: Combat Equipment is an excellent resource for the gun-toting psychopath in all of us. Well, in our BattleTech games, anyway.

Renegades, Rebels, And Rogues

Posted: June 18, 2005

Just because you're unwashed, untrained, ill-equipped, and misunderstood doesn't mean you can't kick butt with the best of them. Get the lowdown on the down-low Exalts with Exalted: The Outcaste.

You Are Here

Posted: June 17, 2005

Trying to hitchhike across the galaxy on only 30 Centauri Ducats a day? Then you, friend, need the Babylon 5: Galactic Guide. It's the perfect companion to have when you find yourself all alone in the night.

Attention Airheads!

Posted: June 16, 2005

Aspects of Air are known for their intelligence and wisdom, but are your players? Pick up a copy of the Exalted: Aspect Book - Air. It will help get your Air-aspected Exalts to be all they can be. Or frighten them off in a blind panic. Either way, you win!

The Dragon, The Lich, And The Wardrobe

Posted: June 15, 2005

Well, okay, no wardrobe, but two outta three ain't bad. Dungeoneer: Dragons of the Forsaken Desert is a new set. Dungeoneer: Tomb of the Lich Lord is a reprint. Both are much too fun for mortal man to describe with simple words. So, we'll just beam the description mentally . . . like so. Cool, huh?

A Pirate's Life For Me

Posted: June 14, 2005

Covering the lands of the An-Teng and the massive pirate organization known as the Lintha Family, Blood and Salt is the perfect resource for running Exalted campaigns in the Southwest. Just try not to make any "Polly want a cracker" jokes. The water is cold, and very, very unfriendly.

100-Ton Toys

Posted: June 13, 2005

The FedCom Civil War brought devastation to countless worlds of the Inner Sphere, but it also brought a number of new weapons to the battlefield. Very, very big ones. From 'Mechs to DropShips, Classic BattleTech: Technical Readout - 3067 has a slew of new hardware for the modern 'Mech commander.

Level Up Your Player's Guide

Posted: June 12, 2005

Just when you thought they were done writing variant rules, optional rules, additional rules, and revised rules . . . the Advanced Player's Guide sneaks up from behind and clubs with you 256 pages of still more rules! Classes, spells, a whole new ability score, there's bound to be something you can use!

Foul Magics And Fell Deeds

Posted: June 11, 2005

Learn the secrets of death in the world of Exalted with The Book of Bone and Ebony. Journey to the necropolis of Stygia, face unspeakable creatures of the Underworld, or give your Abyssal Exalted the power of necromancy . . . if you dare.

A Very Well-Armed Hive Of Scum And Villainy

Posted: June 10, 2005

What do you get when you add a city's worth of mercenaries to a country's worth of guns? Adventure, of course! Specifically, you get Rifts: MercTown, Palladium's guide to the town where mercenaries hang their hats after a long day's mercenary-ing.

Enough Dice To Choke A Horse!

Posted: June 09, 2005

Not that you'd want to, of course. Then they'd be all wet and gross and hard to roll and stuff. Anyway, we have a lot of dice for you to do with as you please. Beautiful Borealis, shiny Scarab, vivid Velvet, splendid Speckled, and good ol' Opaque dice are now available. Betcha' can't roll just one.