September 2, 2014: GURPS Fourth Turns 10 With . . . David Pulver
It's amazing that 10 years have passed since Sean and I put together GURPS Fourth Edition. It was a privilege to co-author it, and the special glee of seeing my own campaign's house rules become part of GURPS hasn't worn off!
After Fourth Edition appeared, I worked with the talented Kenneth Peters and David Morgan-Mar on big expansions of GURPS Ultra-Tech and GURPS Bio-Tech, first released as hardbacks (now available as PDFs). But where Fourth Edition really came alive was in its original digital releases, both standalone volumes and Pyramid magazine (where I contribute a monthly column, "Eidetic Memory").
I especially enjoy writing new rules, and the eight-volume GURPS Spaceships series is a personal favorite. Its heart is a simple-but-comprehensive spaceship-design system, but each volume adds both worked examples and modular rules for topics like interstellar trade, exploration, or cinematic . . . [more]
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